LIZA STARK

{Welcome to my container 💡}

Wearable Tech Curriculum

2018-19

GWC,

computer science,

culturally responsive teaching

Overview

In 2018, I designed and wrote the core curriculum for the Wearable Tech + Fashion Design curriculum for the Girls Who Code Campus program. In this two week program, girls learn the fundamentals of wearable technology, basic electronics, and programming fundamentals using the LilyPad Arduino and a variety of conductive and non-conductive textile materials.

I used a backwards design approach and drew on a variety of playful, embodied learning techniques grounded in a constructionist pedagogy. Starting with essential questions and understandings, I developed learning goals for each day, then designed a set of scaffolded exploration activities and project tutorials that aligned with the learning objectives. Girls also use the projects to explore larger social and ethical issues within the world of wearable tech, including privacy, open source, and sustainability, as well as different fields that employ it such as assistive technology, quantified self, education, and performance.

You can watch the interview below to hear more about what I think wearable tech is and my experience developing the course:

Project: Blinky Tool Bag

Project: What Do You Stand For? Patch

Project: Flicker Flare

Project: Motion Changer

Project: Sound Glove

Inspired by a sound glove from Kobakant.